← Adventures

Defiance

Optional rules (since patch 7.3) you switch on before a run. Each is worth Defiance Points; clearing with Defiance gives extra rewards. The weekly Unbowed quest needs a Weekly Nightmare win with 10+ points. Tap a level on each rule to add up your points.

Augmented

  • I · 1 pt The Foe's units have +1|+1.
  • II · 2 pts The Foe's units have +3|+3.
  • III · 4 pts The Foe's units have +6|+6.
  • IV · 7 pts The Foe's units have +10|+10.

Disarming

  • I · 2 pts Your champion can't equip more than 2 relics.
  • II · 5 pts Your champion can't equip more than 1 relic.
  • III · 8 pts Your champion can't equip relics.

Evasive

Mortality

  • I · 5 pts Disable your highest tier Power Star.
  • II · 10 pts Disable your 3 best Power Stars.
  • III · 15 pts Disable your 7 highest tier Power Stars.
  • IV · 20 pts Disable your entire constellation (but not Champ XP boosters).

Omniscient

  • I · 2 pts The Foe has +1 Starting Mana and +1 Starting Hand Size.
  • II · 4 pts The Foe has +2 Starting Mana and +2 Starting Hand Size.
  • III · 6 pts The Foe has +3 Starting Mana and +3 Starting Hand Size.
  • IV · 8 pts The Foe has +4 Starting Mana and +4 Starting Hand Size.

Relentless

Taxing

  • I · 2 pts The player's cards can't cost less than 2.
  • II · 4 pts The player's cards can't cost less than 3.
  • III · 8 pts The player's cards can't cost less than 4.
  • IV · 15 pts The player's cards can't cost less than 5.

Toxic

  • I · 1 pt When the player plays a card, deal 1 to their Nexus.
  • II · 3 pts When the player plays a card, deal 2 to their Nexus.
  • III · 5 pts When the player plays a card, deal 3 to their Nexus.
  • IV · 7 pts When the player plays a card, deal 4 to their Nexus.

Unforgiving

  • I · 2 pts The player's Nexus can't be healed in combat encounters.
  • II · 5 pts The player's Nexus can't be healed except at Healer encounters.
  • III · 10 pts The player's Nexus can't be healed anywhere in adventures.

Adventure-specific

Defiance: 0 points Pick rules above

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