Keywords

What Tough, Recall, Spirit, Round Start and the other keywords do, with Riot's own text. Across the site, keywords in card, relic and power text are linked here: hover or tap one for its card.

115 keywords and terms

Keywords · 64

Shown on cards with their icon.

Attach

4 cards

Attach me to an ally to give it my stats and keywords while I'm attached. When that ally leaves play, Recall me.

In 1 relic

Brash

12 cards

Can only be blocked by enemies with 3 or more Health.

In 1 item

Double Attack

9 cards

While attacking, it strikes both before AND at the same time as its blocker.

In 1 power and 1 item

Elemental Skill

4 cards

A unit's spell-like effect that allows enemy reactions. It's elemental!

Enlightened

8 cards

You're Enlightened when you have 10 max mana.

In 1 power

Equipment

33 cards

Equip to a unit to grant the listed bonuses. If the unit leaves play, the equipment will return to your hand. You may play each equipment at most once per round.

In 3 powers

Fleeting

66 cards

Fleeting cards discard from hand when the round ends.

In 5 relics, 32 powers and 3 items

Focus

32 cards

Can be played outside combat or when no other spells or skills are pending. Happens instantly and allows you to continue to play other cards.

In 1 power

Imbue

14 cards

These abilities trigger when you resolve a spell.

Landmark

86 cards

Landmarks take up a space on the board. They can't attack, block, or take damage.

In 1 power

Level Up

A champion in play levels up everywhere once this condition is met. Some champions must be in play to see their condition progress.

Lifesteal

26 cards

Damage this unit deals heals its Nexus that amount.

Nab

4 cards

Draw a non-champion card from the bottom of the enemy deck.

In 1 power

Overwhelm

103 cards

Inflicts damage beyond what would kill the target(s) to the enemy Nexus.

In 13 relics, 11 powers and 4 items

Play

231 cards

Get this effect when you play this unit from hand.

In 20 relics and 10 items

Silenced

9 cards

Removes all text and keywords from a unit.

Weakest

1 card

Lowest Power, with ties broken by lowest Health then lowest Cost

Game terms · 51

Words the game explains when you hover them: triggers, timings and effects.

Allegiance

10 cards

When you summon this unit, it gets its allegiance bonus if the top card of your deck matches its region.

Ambush

9 cards

Can be played hidden if you have no other hidden Ambush allies. Hidden allies are 2 cost 2|2s. You may pay a hidden ally's Ambush cost to transform it into its base card.

Animate

For each allied target, summon a 1|1 Ephemeral unit. Copy the animated spell onto them.

Assimilate

1 card

Transform allies Equipped with Darkin Equipment into their Darkin unit forms. If they are Champions, they Level Up.

Attack Strike

Effect when unit strikes with an attack

Auto-Equip

4 cards

Automatically equips this item from hand or play when summoned, creating it first if needed.

Behold

16 cards

You behold something if you have it in play or hand.

Blade Dance

6 cards

Start a free attack with that many summoned Blades.

Buffed

A unit is buffed when its Power or Health is increased or it gains a new keyword.

Charm

5 cards

Steal an enemy unit, if you have room. At Round End, return it if they have room. Otherwise return it to their hand.

Cost

This is how much Mana you need to spend to play this card.

Critical Strike

1 card

This has a chance to deal double damage.

In 1 item

Disguise

Secretly transforms into another unit before entering play. They won't reveal their true identity to your opponent until they leave play or level up.

Empowered

9 cards

A unit has its Empowered bonus while its Power is at least the listed number.

In 1 relic

Equip

7 cards

Equipping an Item to a unit grants it the listed bonuses. If the unit leaves play, the Item will return to your hand. You may play each item at most once per round.

Forge

14 cards

Grant an ally +1|+1. If the ally is equipped, grant it to their item instead.

In 1 relic and 1 power

Gathering Storm

Reduce the cost of Storm Conduits in your hand by 1.

Improvise

7 cards

Choose one of two random options from a depleting pool of equipment and equip it to this ally. If the ally wasn't played from hand, it equips a random equipment instead.

Nexus Strike

29 cards

Effect when unit Strikes the enemy Nexus.

Obliterate

23 cards

Completely removed from the game. Doesn't cause Last Breath and can't be revived.

Origin

11 cards

This champion counts as one of your deck's regions. During deckbuilding, you may add the specified cards to your deck regardless of region. Origins may also have an effect that begins at Start of Game.

Phase

10 cards

Pick the next Moon Weapon for Aphelios.

Power

61 cards

This is how much damage the unit deals when it strikes.

In 48 relics, 13 powers and 1 item

Predict

17 cards

Pick a card from among 3 in your deck. Put that card on top and place the others in your deck.

In 1 item

Recast

When you play this spell, create in hand a fleeting copy of it with +1 cost.

Reforge

5 cards

Create a random Blade Fragment still needed to restore the blade. Once you’ve played all 3, create the Blade of the Exile.

Reputation

11 cards

Activates if allies have struck for 5+ damage at least 4 times this game.

Round Start

77 cards

Get this effect when the round starts.

In 8 relics, 97 powers and 5 items

Silence

9 cards

Remove all keywords, abilities, and ongoing effects. Doesn't affect damage or subtype.

In 2 powers

Slay

When you kill a unit via damage, kill effect, or striking it with an ally. (Self-killing, like from Ephemeral, doesn't count.)

Snowshape

6 cards

Create a Snowball randomly in the top 2-6 cards of your deck.

Stolen

2 cards

Cards that are taken from the opponent or exact copies of their cards.

In 2 powers

Strike

60 cards

Get this effect when a unit attempts to deal damage using its Power, either at the end of battle or with spells. Units with 0 Power can't strike.

In 3 items

Strongest

5 cards

Highest Power, with ties broken by highest Health then highest Cost.

In 1 power

Updraft

9 cards

Shuffle a card into its player's deck and reduce its cost by 1

In 1 power

Vision

How many nodes ahead you can see in adventures

Text from Riot's Data Dragon; icons from the League of Legends Wiki.

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