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Elise: Scout, Spirit and growing Spiderlings

Elise · from the PoC community · 2026-10-14

Pass Scout, Spirit and Impact to Spiderlings, then Boost their stacking keywords through repeated attacks.

Build

Needs 3★Champion level 25

Overview

Attack with a keyword-loaded champion to grant those keywords to allied Spiderlings Everywhere. Dreams Of Yordles seeds Spirit and Impact, Fear-Cleaving Axe Boost the board, and Galeforce supplies Scout for more attacks.

It's the build players back most for her, in 10★ clears and player votes. Compared with the signature and Echoing guide, it trades champion-copy consistency and the signature payoff for more stacking Spirit and direct Boost. Finding the champion and declaring a useful first attack still matter.

The build

Dreams Of Yordles

Spirit and Impact are keywords that can stack. At three stars, allied attacks with the champion present grant her positive keywords to Spiderlings Everywhere, improving current and future copies.

Fear-Cleaving Axe

The carrier gains Spirit. When she attacks, Boost all units: increase the stacks of keywords already present. This strengthens Spirit and Impact where they exist; it does not invent Scout or Double Attack on units that lack them.

Galeforce

Gain Scout and shuffle the carrier into the deck at Round End. A Scout-only first attack can refresh your attack token, allowing a second attack. Shuffling does not return her to hand, so a later champion play needs another copy or draw. One Epic, one Rare and one Common slot fit at level 25, with one Epic upgrade.

How to play

Mulligan for Elise and cheap Spiderling access. Develop her before declaring the attack that shares keywords. If removal kills her before the attack is declared, you miss that transfer; if she dies in combat after the trigger, the Spiderlings keep what they received.

Make the first attack Scout-only when you want a refreshed token. Afterward, develop more useful units if needed, then use the second attack for the larger Spiderling swarm. Protect the first attack when possible, but do not treat keeping the champion alive indefinitely as the only win condition.

Keep producing Spiderling copies through her deck and two-star power. They benefit from the Everywhere grants even after Galeforce removes the champion at Round End. An opponent with large Fearsome-capable blockers can still stop attacks without stronger keywords or stats.

Drafting and alternatives

Prioritize champion draw, copies, useful combat keywords and cheap units. Double Attack, Elusive and Spellshield improve different parts of the plan when offered; none is a guaranteed random reward. A cheap support champion can contribute its own keywords to the three-star sharing effect.

Queen's Embrace and Echoing Spirit are the alternative from her other guide. Spirit of the Buhru helps eligible cheap units with combat keywords. Black Shield can protect the first transfer when removal is the main obstacle, though replacing Galeforce loses guaranteed Scout. Six-star Nightmares add another line of value; this build remains focused on attacks.

Star-power checkpoint

Three-star Spider Queen II is essential for sharing allied champions' positive keywords with Spiderlings. Two-star Caught In The Webs supplies mana and a Round End Spiderling after an ally dies. Four-star Adaptation adds random champion keywords, while six-star Recurring Nightmare adds Nightmares and Terrify; neither later upgrade is required for the basic Scout/Spirit plan.

Sources

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