Vi: turn draw-based Health growth into combat damage
Vi · from r/LegendsOfRuneterra · 2026-10-14
Use
Formidable and starting-deck stats to make growing Health matter in combat, with Plunder support for a cheaper champion.
Build
Overview
Vi's early star powers grant Health and
Impact to the strongest ally when you draw. This follower-focused setup uses
Formidable to make that Health deal combat damage. It's a different plan from champion-centered free-attack builds and six-star direct-damage finishes. The opening needs enough bodies and draw to build a surviving attacker.
The build
Strength of Stone
Gives allies
Formidable and additional Health. Combat damage uses current Health, making the draw-triggered Health grants useful offensively. Damage taken reduces that offense as well as survivability.
Stacked Deck
Grants team stats based on starting deck size. Both the extra starting durability and later draw-based growth support the board. Cards shuffled into the deck during combat do not change the initial deck-size calculation.
Packed Powder
Plunder can reduce
Vi's cost after the enemy Nexus has taken damage. Its scaling rewards rounds where you damage that Nexus. Check Plunder before playing her; owning the relic alone does not make her cheaper.
How to play
Develop inexpensive allies and draw cards to improve the strongest body. Preserve its Health where possible because
Formidable uses that number for combat damage.
Impact can help damage the enemy Nexus during an attack and enable a later Plunder play.
The damage stat used by
Formidable is separate from
Vi's printed Power and the Power checks on her own card. Do not infer a champion level-up simply from a high-Health follower. At three stars,
Relentless Force II is the draw-based Health/
Impact engine this build uses.
Drafting and alternatives
Draw and useful inexpensive units develop the board; large enemies still require surviving your early turns. Against persistent Nexus pings,
Turret Plating can help after
Vi is on board, and
Disarmed reduces enemy Power. These are adventure-specific defensive options, not automatic wins.
Champion-focused alternatives use
Cease and Desist for its conditional free attack and
Stalker's Blade for an entry strike. Check relic ordering and target survival rather than assuming every entry strike triggers
Impact. Six-star direct-damage builds using
The Curator's Gatebreaker are a separate plan; they need enough champion Power and access to the sixth-star growth.
Star-power checkpoint
When you draw a card, grant your strongest ally +0|+2 and 2
Impact.
Sources
- Help against five-star Swain with Vi by u/BorjaDAce, 2026-07-08, 1 points (observed 14 Oct 2026).
- Best relic build for Vi? by u/Signal_Acanthaceae10, 2024-11-30, 4 points (observed 14 Oct 2026).
- Player-submitted builds, collected 13 Oct 2026.
- Supporting champion guide, collected 13 Oct 2026.
- Champion mechanics, LoL Wiki, checked 13 Oct 2026.