Vi: Searing draw into a Formidable board
Vi · from the PoC community · 2026-10-14
Turn extra spell draws into health and
Impact, then activate
Starforged Gauntlets after finding enough permanent champion health.
Build
Overview
Build a wide
Formidable board and keep drawing cards to increase its health and
Impact.
Searing Brilliance supplies a repeatable draw spell;
Strength of Stone turns health into strike damage.
It's her most popular combination in 10★ clears and guide builds. This is an adventure-scaling build: the Gauntlets do not start active. Unlike the Packed Powder guide, it trades an earlier champion discount for extra draws and a mana bonus after you find the required health items.
The build
Strength of Stone
The carrier gains +0|+2. Its Power grants summoned allies +0|+1 and
Formidable, letting them strike with current health. Drawing cards then adds health and
Impact to your strongest ally through the star power. Damaged
Formidable units hit less hard until healed.
Searing Brilliance
Game Start gives a random spell in your deck
Mark of Medarda and adds four copies. The item's cost reduction and draw make that spell useful fuel for the health-and-Impact engine. A bad or expensive target can still slow you down; the mark does not guarantee an infinite loop.
Starforged Gauntlets
It grants starting mana only if the equipped champion is Titanic at Game Start. The base four health plus Stone's two is only six. You need another two permanent health, or eight attack, before a later battle begins. Stone's on-summon health and draw buffs arrive too late to activate this Game Start check. Level 30 and three Epic slot upgrades equip the trio.
How to play
Keep early units and a useful marked spell. Develop a unit before spending draw effects when possible, so the star-power health grants have an ally to receive them.
Astute Academic and
Veteran Investigator give the deck early bodies and draw, while
Mystic Shot can remove a blocker without risking a damaged attacker.
Let your strongest ally accumulate health and
Impact, but retain enough other units to block.
Formidable uses health for strikes; it does not erase attack stats or prevent the champion from meeting her ten-attack level-up condition.
Play
Vi when you can use
Challenger to remove a key enemy and survive. Starting mana improves only in battles after sufficient permanent stats were acquired. Do not plan an opening around an inactive Gauntlets bonus. Against repeated Nexus pings, health on units alone will not protect the Nexus.
Drafting and alternatives
Prioritize inexpensive useful marked spells, draw, health items on the champion and healing for the board. A two-health champion item reaches the eight-health threshold with Stone. Inspect the deck before the next fight to confirm it.
Luminous Orb instead of Searing makes the Titanic ramp immediate with Stone.
Stacked Deck offers a different scaling plan, while
Black Shield protects the board. Against persistent Nexus damage,
Turret Plating and
Disarmed address problems the main trio does not solve. Six-star attack-in-hand builds with
The Curator's Gatebreaker are a separate finisher plan, not required for this health engine.
Star-power checkpoint
Three-star
Relentless Force II grants the strongest ally +0|+2 and two
Impact per card drawn. Two-star
Piltover's Finest adds starting mana and opening low-cost draws. Six-star
We Run These Streets adds attack to allies in hand; it does not remove the earlier draw-to-health power, but that new attack does not directly increase
Formidable strike damage.
Sources
- Best relic build for Vi by u/Signal_Acanthaceae10, 2024-11-30, 4 points (observed 14 Oct 2026).
- Five-star Vi against Swain by u/BorjaDAce, 2026-07-08, 1 point (observed 14 Oct 2026).
- Player-voted builds, local snapshot collected 13 Oct 2026.
- Champion guide builds and recorded clears, local snapshot collected 13 Oct 2026.
- Champion mechanics and level rewards, local data checked 14 Oct 2026.